﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace Aula_1
{
    class Object2D
    {
        Texture2D image;
        public Object2D(Texture2D image)
        {
            this.image = image;
        }
    
        public void Draw(SpriteBatch spriteBatch) // classe que a gente utiliza para mandar informação para a tela
        {
            
            //spriteBatch.Draw
            


           
        }
    }

   
}
